Blackjack Python

texasagent
4 min readFeb 15, 2021

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A card gambling game made by Hardik Deshmukh in Python. Over here, I explained how to make you comply with the different rules and conditions required to make the game in python. I’m going to recommend that you build your own code by going through the article first, and in case you feel less confident than you can always refer the code.

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Latest version

Released:

Red-black trees

Project description

Blackjack is a simple implementation of the classic red-black tree as astandard Python data structure. A set and a dictionary are included:

Usage

Blackjacks and decks behave just like normal Python sets and dictionaries, buthave different performance characteristics and different requirements forkeys. All keys must be comparable, but need not be hashable:

This does impact heterogeneity somewhat, but shouldn’t be a problem for mostcommon uses. On the other hand, the average and worst-case times for access,membership testing, insertion, and deletion are all logarithmic, which makesblackjacks ideal for storing mappings of data with untrusted keys:

Even on small- to medium-sized sets of data, blackjacks quickly become moreeffective than dictionaries in the face of untrusted input.

This package only contains the blackjack module; tests are in the moduleand may be run with any standard test runner:

Technical information

The specific trees used are left-leaning red-black trees. Red children areopportunistically reduced during balancing if nodes will be recreated anyway;this tends to shorten overall tree height by reducing the number of redchildren. Complexities are as follows:

OperationTimeSpaceLookupO(log n)O(1)MembershipO(log n)O(1)InsertionO(log n)O(log n)DeletionO(log n)O(log n)UpdateO(log n)O(log n)SortO(1)O(1)LengthO(1)O(1)

Sorting according to the provided key function is constant because the tree’straversal order is presorted. Length is recorded and updated on mutation.Nodes are persistent and altering the tree generally requires a logarithmicspace commitment to create new nodes.

Release historyRelease notifications | RSS feed

1.1.1

1.1

1.0

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Blackjack Python Game

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Hello everyone.

I am learning Python at the moment and I am liking it, so after finishing the collection course and the Dungeon Game I wanted to test my skills with a BlackJack game.

Here is my code so far:

I have tested it on my terminal in my virtual environment and I would say it is doing fine.I have added what I will need to do next as comments at the bottom.

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Please test it and let me know if you find any bugs that I have missed!! THANKS

Also, as you may remember Kenneth Love , I have asked you about global variables in Python yesterday and the question was because of this project:

I have to use a few: 4 if I have counted correctly.I have thought (actually still think) that I need those because I will have to use them a lot in the code.

But if there is a better way to do this (which I am pretty sure there is :) ), feel free to let me know.

Thanks

Vittorio

Instead of selecting a card and then removing it as its own step, why not just .pop() the first occurrence of the card's value?

Awesome work, though! Great to see people come up with brand new creations!

Right, pop is surely needed here.I was wondering about that also because now I don’t want to waste the card value as I need it later to check the stats.

ty Kenneth,

good to see you often around the forum

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